track focused and hovered elements

This commit is contained in:
Alessandro Mauri 2024-12-20 01:45:10 +01:00
parent 4bd827ce5c
commit f7985f8c7f
6 changed files with 58 additions and 56 deletions

View file

@ -4,8 +4,7 @@ import std::io;
// button element
struct ElemButton {
Color color;
bool active;
int filler;
}
// draw a button, return the events on that button
@ -20,7 +19,6 @@ fn ElemEvents! Ctx.button(&ctx, String label, Rect size, bool state = false)
if (elem.flags.is_new) {
elem.type = ETYPE_BUTTON;
elem.button.color = uint_to_rgba(0x0000ffff);
} else if (elem.type != ETYPE_BUTTON) {
return UgError.WRONG_ELEMENT_TYPE?;
}
@ -31,22 +29,16 @@ fn ElemEvents! Ctx.button(&ctx, String label, Rect size, bool state = false)
// no interaction should occur so just return
if (elem.bounds.is_null()) { return ElemEvents{}; }
Color col = uint_to_rgba(0x0000ffff);
elem.events = ctx.get_elem_events(elem);
if (elem.events.mouse_hover) {
if (parent.flags.has_focus) {
elem.flags.has_focus = true;
elem.button.color = uint_to_rgba(0x00ff00ff);
}
} else {
elem.button.color = uint_to_rgba(0x0000ffff);
}
if (state) {
elem.button.color = uint_to_rgba(0xff00ffff);
col = uint_to_rgba(0xff0000ff);
} else if (ctx.elem_focus(elem) || elem.events.mouse_hover) {
col = uint_to_rgba(0xff00ffff);
}
// Draw the button
ctx.push_rect(elem.bounds, elem.button.color, do_border: true, do_radius: true)!;
ctx.push_rect(elem.bounds, col, do_border: true, do_radius: true)!;
return elem.events;
}