laughs in french
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6 changed files with 97 additions and 35 deletions
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@ -6,10 +6,13 @@ uniform ivec2 texturesize;
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// texture uv coordinate in texture space
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in vec2 uv;
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uniform sampler2D ts;
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uniform sampler2DRect ts;
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const vec3 textcolor = vec3(1.0, 1.0, 1.0);
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void main()
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{
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//gl_FragColor = vec4(1.0f,0.0f,0.0f,1.0f);
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gl_FragColor = texture(ts, uv);
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gl_FragColor = vec4(textcolor, texture(ts, uv));
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}
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