work on div sliders, major changes
* Ids are now keyed based on the parent's id, this means that an element can have the same label when placed in different divs * Divs now enable the scissor test, this way the elements cannot draw outside of the parent div bounds * Introduced a LAYOUT_ABSOLUTE that disables all layout logic, for internal use * Divs now draw scrollbars using the slider_hor and slider_ver elements
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8 changed files with 86 additions and 121 deletions
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@ -8,27 +8,19 @@ struct ElemButton {
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bool active;
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}
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const Elem BUTTON_DEFAULTS = {
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.type = ETYPE_BUTTON,
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.button = {
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.color = uint_to_rgba(0x0000ffff),
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},
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};
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// draw a button, return the events on that button
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fn ElemEvents! Ctx.button(&ctx, String label, Rect size, bool state = false)
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{
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Id id = label.hash();
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Id id = ctx.gen_id(label)!;
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Elem *parent = ctx.get_parent()!;
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Elem *c_elem = ctx.get_elem(id)!;
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// add it to the tree
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ctx.tree.add(id, ctx.active_div)!;
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bool needs_layout = c_elem.flags.is_new || parent.flags.updated;
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if (c_elem.flags.is_new) {
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*c_elem = BUTTON_DEFAULTS;
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c_elem.type = ETYPE_BUTTON;
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c_elem.button.color = uint_to_rgba(0x0000ffff);
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} else if (c_elem.type != ETYPE_BUTTON) {
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return UgError.WRONG_ELEMENT_TYPE?;
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}
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