remove trailing whitespace
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fab6fd33d2
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4 changed files with 60 additions and 60 deletions
10
ugui.h
10
ugui.h
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@ -11,7 +11,7 @@
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#define SQUARE(x) .w = x, .h = x
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// basic types
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typedef unsigned int ug_id_t;
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typedef unsigned int ug_id_t;
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typedef struct { union {int x, w;}; union {int y, h;}; } ug_vec2_t;
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typedef struct { unsigned char a, b, g, r; } ug_color_t;
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typedef struct { int x, y, w, h; } ug_rect_t;
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@ -19,7 +19,7 @@ typedef struct { union {int i; float f;} size; int unit; } ug_size_t;
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// div has information about the phisical dimension
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typedef struct { ug_size_t x, y, w, h;} ug_div_t;
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typedef enum {
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typedef enum {
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UG_UNIT_PX = 0,
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UG_UNIT_MM,
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UG_UNIT_PT,
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@ -46,7 +46,7 @@ enum {
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UG_ELEM_CHECK, // checkbox
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UG_ELEM_RADIO, // radio button
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UG_ELEM_TOGGLE, // toggle button
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UG_ELEM_LABEL, // simple text
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UG_ELEM_LABEL, // simple text
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UG_ELEM_UPDOWN, // text with two buttons up and down
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UG_ELEM_TEXTINPUT, // text input box
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UG_ELEM_TEXTBOX, // text surrounded by a box
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@ -185,7 +185,7 @@ typedef struct {
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ug_id_t active_cnt, last_active_cnt;
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// id of the selected container, used for layout
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// NOTE: since the stacks can be relocated with realloc it is better not
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// to use a pointer here, even tough it would be better for efficiency
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// to use a pointer here, even tough it would be better for efficiency
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ug_id_t selected_cnt;
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// count the frames for fun
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unsigned long int frame;
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@ -248,7 +248,7 @@ int ug_container_remove(ug_ctx_t *ctx, const char *name);
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ug_rect_t ug_container_get_rect(ug_ctx_t *ctx, const char *name);
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// layouting, the following functions define how different ui elements are placed
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// inside the selected container. A new element is aligned respective to the
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// inside the selected container. A new element is aligned respective to the
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// previous element and/or to the container, particularly elements can be placed
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// in a row or a column.
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int ug_layout_row(ug_ctx_t *ctx);
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