better to_rgba() macro
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6 changed files with 45 additions and 25 deletions
19
test/test_color.c3
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19
test/test_color.c3
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import std::io;
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struct Color { short r,g,b,a; }
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macro Color uint.to_rgba(uint u)
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{
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return Color{
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.r = (char)((u >> 24) & 0xff),
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.g = (char)((u >> 16) & 0xff),
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.b = (char)((u >> 8) & 0xff),
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.a = (char)((u >> 0) & 0xff)
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};
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}
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fn void main(String[] args)
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{
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uint col = args[1].to_uint()!!;
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io::printn(col.to_rgba());
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}
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