use libgrapheme to interpret utf8 encoded strings
This commit is contained in:
parent
8cf3881b6b
commit
0db858e814
6 changed files with 84 additions and 45 deletions
|
|
@ -1,13 +1,15 @@
|
|||
module ugui;
|
||||
|
||||
import std::ascii;
|
||||
|
||||
// FIXME: is this really the best solution?
|
||||
// "rect" is the bounding box of the element, which includes the border and the padding (so not just the content)
|
||||
fn void! Ctx.push_rect(&ctx, Rect rect, Color color, bool do_border = false, bool do_padding = false, bool do_radius = false)
|
||||
{
|
||||
// FIXME: this should be culled higher up, maybe
|
||||
if (rect.w <= 0 || rect.h <= 0) {
|
||||
return;
|
||||
}
|
||||
// FIXME: this should be culled higher up, maybe
|
||||
if (rect.w <= 0 || rect.h <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Rect border = ctx.style.border;
|
||||
Rect padding = ctx.style.padding;
|
||||
|
|
@ -48,3 +50,50 @@ fn void! Ctx.push_sprite(&ctx, Rect bounds, Rect texture)
|
|||
};
|
||||
ctx.cmd_queue.enqueue(&cmd)!;
|
||||
}
|
||||
|
||||
fn void! Ctx.push_string(&ctx, Rect bounds, String text)
|
||||
{
|
||||
if (text.len == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
short baseline = (short)ctx.font.ascender;
|
||||
short line_height = (short)ctx.font.ascender - (short)ctx.font.descender;
|
||||
short line_gap = (short)ctx.font.linegap;
|
||||
Point orig = {
|
||||
.x = bounds.x,
|
||||
.y = bounds.y,
|
||||
};
|
||||
|
||||
short line_len;
|
||||
Codepoint cp;
|
||||
usz off, x;
|
||||
while ((cp = str_to_codepoint(text[off..], &x)) != 0) {
|
||||
off += x;
|
||||
Glyph* gp;
|
||||
if (!ascii::is_cntrl((char)cp)) {
|
||||
gp = ctx.font.get_glyph(cp)!;
|
||||
Rect gb = {
|
||||
.x = orig.x + line_len + gp.ox,
|
||||
.y = orig.y + gp.oy + baseline,
|
||||
.w = gp.w,
|
||||
.h = gp.h,
|
||||
};
|
||||
Rect gt = {
|
||||
.x = gp.u,
|
||||
.y = gp.v,
|
||||
.w = gp.w,
|
||||
.h = gp.h,
|
||||
};
|
||||
if (rect_collision(gb, bounds)) {
|
||||
ctx.push_sprite(gb, gt)!;
|
||||
}
|
||||
line_len += gp.adv;
|
||||
} else if (cp == '\n'){
|
||||
orig.y += line_height + line_gap;
|
||||
line_len = 0;
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue