removed sdl3_stdinc.c3i functions
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2 changed files with 2 additions and 283 deletions
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@ -49,10 +49,10 @@ fn GPUShader* load_shader(GPUDevice* device, ZString filename, GPUShaderStage st
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if (shader == null) {
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io::eprintf("ERROR: SDL_CreateGPUShader failed: %s\n", sdl::get_error());
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sdl::free(code);
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mem::free(code);
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return null;
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}
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sdl::free(code);
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mem::free(code);
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return shader;
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}
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